Far away in a distant galaxy, the people of the planet Prysmos lived in an age of great technology. They had taken control of all of the sources of energy, and enjoyed a life of comfort and ease for 7,000 years... but this was not to last, for the realignment of the three blazing suns of Prysmos signaled the end of the age of science and technology. When all of the electrical energy have been depleted from the world, an age of magic began. But it would take some time before men would believe this.
Years passed, and as the old order collapsed a new more primitive order rose form the rubble. Knowing that the balance of power between Darkstorm and Leoric could easily be tipped, both frantically searched for a military advantage. The ancient wizards Merklyn contacted both parties and told them that he was seeking brave knights, men and women of vision, as he wished to teach them the ways of magic.
Several knights then quest for magic, with only 14 succeeding. They were rewarded by giving them animal totems, which represented their true self in animal form. Those knights who carried staffs were also given great powers, such as Wisdom, Knowledge, Destruction, Invulnerability, Fear and a variety of others. Those knights without staffs were given the ability to empower vehicles. The two sides battle each other for control of the magic, as well as the rule of New Valarak and Prysmos.
This 13 part cartoon series, 6 part comic mini-series and short lived toyline is given new life by the team behind Transformers At The Moon.
Mortdredd and Reckon meet with Belizar, a citizen of Khemir (one of the great centres of old technology), who asks them for help. Reckon recognises this as an opportunity to run a scam so agrees to help them Arzon and Feryl spot the two Darkling Lords and so decide to follow them to the Khemir.
The Khemirites are finding it hard to adjust to the New Age as they have gotten used to commanding robotic slaves to do most of the manual and menial work. However as technology no longer works they have no option but to work form themselves, something they do not wish to do. When the two Darkling Lords arrive, Mortdredd convinces them to follow Darkstorm, and promises that he will supply them with new slaves: (Recon is not best pleased, as he was looking forward to ruling over the Khemirites himself).
After being spotted trying to escape, the two Spectral Knights (Arzon and Feryl) are attacked by the Khemirites, who are working under instructions from Reekon.